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The Handguns
The default go-to sidearm for MW2, these standard handguns are your best bet for consistent, classic play.

The H&K (Heckler & Koch) .45 makes its return from the first Modern Warfare and for good reason. A reliable sidearm that many competitive players use well after their gold cross is completed. The iron sights are manageable (though they block targets with the middle pin), it's a quick pistol, and with a 12 round mag size you can feel comfy in equipping stopping power instead of relying on sleight of hand all the time.
Not a bad gun to have on your hip. When you line someone up for that must-hit shot, you'll be glad you have that fellow to aid you!

You'll have to deal with a decent amount of recoil, a slower reload time than the comparable Desert Eagle (also confirmed, but not yet playable), and only six bullets per reload.
The Machine Pistols
A bit more random in fire and smaller in capacity than standard SMG's, these quick-burst weapons hold some serious potential in hardcore modes and when using the akimbo, stopping power, or sleight of hand perks.

As the first machine pistol in Modern Warfare 2, the PP-2000 is a pretty balanced firearm that can be used as a standard go-to weapon in multiplayer. Available with the Akimbo perk and pretty decent from short to mid range in multiplayer, the 2000 is like a MW2 equivalent to the mini-uzi or Skorpion. While not as hard-hitting as full-on SMGs, the 2000 has 20 bullets, can hit at a pretty effective range, has a nice mix of accuracy and damage, though it'll take longer to reload than your standard sidearm.

Please give credit to Mark Bozon, most of the information has been take from xbox360.ign.com, from the article written by Mark, ( though I edited a little ) Great job pal!
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